Under no circumstances can a competitive game be played with less than 9 players
There will be no time limit on games.
No five-run maximum rule per inning.
The Mercy Rule will be a 10-run lead after four innings resulting in the game’s conclusion.
There will be an unlimited number of steals per inning.
Dropped third strike rule is in effect.
InField fly rule is in effect.
Each player will receive a minimum of 2 innings of playing time and one at-bat. If the game goes six innings, there will be a minimum three-inning playing time.
There will be a continuous batting order.
There will be NO check bunts. Meaning, a batter cannot show bunt to the fielders then pull back and swing. This will result in an automatic out.
Any pitcher that hits 3(THREE) batters in the course of a GAME will be taken out as a pitcher in that game
Pitch count/innings count must be on the web following the game on the same day. There will be a Zero tolerance policy this year. If there is a question if a player pitched a certain amount of pitches and that is not entered on the website he will be deemed ineligible to pitch that day.
(New) Each manager is to verify pitch counts with opposing manager and sign off on each other books.
Catchers can only go in to pitch provided they've caught 3 innings or less.
Pitchers pitching 40 or less pitches can go in to catch.
20 pitches or less pitches: Can pitch the next day.
21-35 pitches: 1 day of rest
36-50 Pitches: 2 days of rest
51-65 pitches: 3 days of rest
66-plus pitches: 4 Days of Rest
11-12-year-olds ….....85 pitches
9-10-year-olds ….......75 pitches
7-8-year-olds ….........50 pitches
Double Header Rules:
a player can only pitch in 1 game of a double header
a pitcher who throws 41 pitches or more is ineligible to catch for the DAY, not just the game. The player would not be eligible to catch in game 2 of the doubleheader.
a player who catches more than three innings (one pitch in the 4th) is not eligible to pitch that DAY, not just the game. Therefore, the player would be ineligible to pitch in game 2 of the doubleheader.
As a way to ensure a team does not have to forfeit a game, we have instituted a call-up process for competitive divisions. If prior to game time, you know you will not have enough players, you will need to contact Buddy Purvis (firstname.lastname@example.org) 914-629-0741
You should request the needed player/players (maximum of 2) please email or text Buddy Purvis as soon as you are aware of the shortage.
Call up Guidelines:
Player selection is completely random. Only the Player Agent will know who is next on the list
Give at least 3 hours’ notice to give ample time to contact players
Asking a player on your own while down at the field is not permitted. If you arrive at your game and don't have enough, text buddy so he can get you a player.
Players called up will be from another Majors team. If we can't get a majors player, we may call up a few select 10-year-olds to fill in.
Maximum call up players per game is 2.
A manager will be given two challenges per game. If there is a play that you feel needs help to determine the correct call. A manager only will have to bring his challenge to the ASA umpire and he will talk it over with the youth umpire and determine the right call. Coaches are not allowed to appeal or demonstrate any action that would influence a call. If a coach is caught appealing a call or influencing a call he/she will be ejected for the remainder of that game and will also not be available to coach the following game.